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First of all - Khalid, if you're reading this then I do apologize - we had to scrap your textures as they were somewhat stretched, and unnamed, and I felt like it'd be easier to do them again than to fix them. This isn't a personal dig at you, and you know I think you're amazingly talented, but I understand you just didn't have the time to do this.
Sarah, this is building no.1, 6 to go, I'll probably won't upload them here now as I don't have the time, but just to give you a feeling of the style I'm going for, in case you'd want me to change anything.
I've worked a good few hours on cleaning things up, combining and renaming (it has no effect on the look of the model, but it just makes things easier to texture), so I'm hoping the actual texturing will take me shorter.
Going to be a long night, good luck to us all.